Halo Ring Update #3
Time for an update!
I’ve been slowly working my way on detailing the ring. I just go a hold of a couple of better reference images as well so now I will be able to do better details then before. I’m currently thinking about redoing the armor plates to be able to more accurately add details as seen in the reference images I got.
My goal is to do as much as possible with actual modeling so I can use procedural textures just to add that little extra. My aim is to continue with the level of detail on the big circle on the rest of the model, which means beveled edges everywhere and lots of frustration and mesh cleaning.
Comments, critique or suggestions are more then welcome.